A keyframe is a point in a timeline or animation sequence that defines a specific state or position of an object or element in a visual design or animation. Keyframes are used in computer graphics and animation to help define the starting and ending points of a motion, transformation, or other visual effect.
Keyframes play a crucial role in creating smooth and realistic animations, as they provide reference points for the software to interpolate between to create fluid motion. By setting keyframes at various points along a timeline, animators can define the motion and appearance of objects or characters in a scene.
In animation software, keyframes are often represented by markers or icons on a timeline, allowing animators to easily track and adjust the positions and properties of keyframes throughout the animation. Keyframes can be used to control parameters such as position, rotation, scale, opacity, and other properties of objects in an animation.
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